• broken image

    HISTORY

    Everyone around Fayfrost Island knows that the Capital's history goes way, way back during the reign of King Uther Pendragon, one of Britain's most well-known king to ever rule the place. Years after his son's monarch - King Arthur - ended, the kingdom has been passed on to several others until it came down to King Reinfred, a wise ruler loved by the people and his wife, Queen Mirabelle. Together, they have forged the Capital to further prosperity and returned the Kingdom of Elstrum to its former splendor and glory. They then divided the lands into five other kingdoms, each specializing in a certain field to help sustain the citizens' needs and preserve the tranquility they have kept for so long - for they all knew it was only a matter of time before a war begins again.

  • The Five Kingdoms

    These Kingdoms are the pillars of Fayfrost Island, each having a duty to fulfill and maintain the peace around the whole island.

    broken image

    Elstrum

    Fayfrost Island's wealthiest city and capital.

    Being the High Kingdom where the High King resides, Elstrum is located so deep within the island that not many commoners would know. Elstrum is responsible to provide security and service all over the five other kingdoms. Not to mention, the capital is also responsible to process goods, lootable or not, and is well known to produce the most resilient of knights.

    broken image

    Middlesborough

    A kingdom specializing in agriculture.

    From rice to saffron, Middlesborough is a kingdom graced with the most bountiful land and forest. Folks here are known to be the most laidback and graceful, many are skilled hunters and are very knowledgable in the plantation verse. Though cars are of things in the kingdom, many preferred to ride with horse, donkeys and other ranch animals, making them the only carbon negative kingdom on the island.

    broken image

    Mirnstone

    The prospecting and quarrying kingdom.

    While it is true that all the kingdoms have been using green energy for a while, that does not stop the Mirnstone kingdom to keep digging through the Earth's surface to find a lootable and unlootable gift of mother nature. Known to be the most advanced in technology, scholars and engineers are known to be most common from Mirnstone.

    broken image

    Marren's Eve

    The fishery and aquacultural kingdom.

    Sea, fish, and trades are the three most common thing coming from the Marren's Eve kingdom. The ruler and people have worked hard to ensure that the aquatic life and the sea route has not been disturbed during the war and continue to make sure that they will keep this stronghold a beast if another is to come.

    broken image

    Midhaven

    A cultural and conservation kingdom.

    Midhaven is one of the newest kingdom formed after the division. The main king of Fayfrost Island quickly pushed this kingdom to the creation in a way to connect all the other kingdoms. Situated right in the middle of all five kingdoms, a Midhavenian's job is to keep the culture, the flora, and the fauna of all kingdoms in good health and glory.

  • Roles & Occupations

    A/N: Choose your role/occupation wisely! Kings and Queens of each kingdom are automatically NPCs.

    broken image

    Elstrum

    Princex: 2/3
    Knights: 1/20
    Scholars and historians: 0/10
    Lords, Ladies, and Gentlepeople of importance: 1/5
    Peasants and others (be creative): 1/--

    broken image

    Marren's Eve

    Princex: 1/3
    Kingdom Advisor: 0/2 (note: FC must be aged 30 and over, the older the better)
    Knights: 0/20
    Scholars and historians: 0/10
    Lords, Ladies, and Gentlepeople of importance: 0/5
    Peasants and others (be creative): 0/--

    broken image

    Middlesborough

    Princex: 1/3
    Kingdom Advisor: 0/2 (note: FC must be aged 30 and over, the older the better)
    Knights: 0/20
    Scholars and historians: 0/10
    Lords, Ladies, and Gentlepeople of importance: 0/5
    Peasants and others (be creative): 0/--

    broken image

    Midhaven

    Princex: 1/3
    Kingdom Advisor: 0/2 (note: FC must be aged 30 and over, the older the better)
    Knights: 0/20
    Scholars and historians: 0/10
    Lords, Ladies, and Gentlepeople of importance: 0/5
    Peasants and others (be creative): 0/--

    broken image

    Mirnstone

    Princex: 0/3
    Kingdom Advisor: 0/2 (note: FC must be aged 30 and over, the older the better)
    Knights: 0/20
    Scholars and historians: 0/10
    Lords, Ladies, and Gentlepeople of importance: 0/5
    Peasants and others (be creative): 0/--